Expectations, impressions, efforts, and results.

This post is not programming-related. It’s also purely anedoctal and based solely on my own experiences.


I’ve recently watched all the unfold fiasco regarding Mighty No. 9. For those who don’t know, it’s a game that was promised to be almost like a “spiritual successor” of megaman, but apparently failed in a outrageous way. When this kind of thing happens, as always, we see some people take an initial stand, and everyone else following the bandwagon. Some judge, others defend. “It’s not that bad”, “It’s atrocious”, and everything in-between. One post that got my attention was: “If it was me doing a game like this, I would be so proud. I don’t understand why people are bashing it so much”. Click here to read more.